Case study · VR game
VR Cricket: a VR sports game for first-time players
Delivered for Coca-Cola
A headset cricket game built around one repeatable moment — face the delivery, time the shot, read the score. Designed to be understood without instructions.

Cricket translates well to VR because the core action is already a single, well-understood physical motion. The build concentrates on that moment: the delivery, the timing window and the immediate, readable result.
The activation had to work for players who had never worn a headset. Onboarding is handled inside the game rather than by a staff briefing, so a first-time player understands what to do within a few seconds of putting the headset on.
What we built
- Game design around a single repeatable sports mechanic
- VR development for standalone headsets
- In-headset onboarding for first-time VR players
- Brand integration and score presentation
Formats
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