Play

Five kicks. Beat the keeper.

A browser game of the kind we build for activations: no install, opens from a link or a QR code. Flick to shoot — faster rises higher, and bending the swipe curls it round the keeper.

Penalty shootout

Flick to shoot

  • Drag and release towards the goal.
  • Faster flicks rise higher — too fast clears the bar.
  • Bend the swipe to curl it round the keeper.

Keyboard: ←→ aim · ↑↓ curl · hold Space to strike

What you just played

The demo is the product.

01

Opens from a link

No app store and no install. On a stand, a QR code puts it on the phone already in the visitor’s hand.

02

Your brand on every surface

Boards, kit, ball, stadium and score screens are art-directed per client. Changing the brand changes the build, not the hardware.

03

Registration and a leaderboard

On a live activation, full time is where players enter their details and land on the event leaderboard. That is where the leads come from.

Start a project See the real-ball version

Want one with your client’s name on the boards?

Send the mechanic, the brand and the deadline. You get a playable version early, not a document describing one.